Hi, I'm Hongwei Ji, a developer passionate about game engines ๐ŸŽฎ, graphics rendering ๐ŸŽจ, and GPU programming โšก.
Iโ€™ve interned at Tencent and Arm, where I worked on Vulkan, Unreal Engine, and performance optimization.

Here, I share:

  • ๐Ÿ” Insights on graphics pipelines and GPU programming
  • ๐Ÿงช Experiments with Unreal Engine, Vulkan, and DirectX 12
  • ๐Ÿ“ Notes and summaries from my technical explorations

View all articles on the Archive page, organized by year and date.

Feel free to reach out if youโ€™re interested in graphics, rendering, or GPU development โ€” always happy to connect!

๐Ÿ“ง jhwzju@gmail.com | ๐Ÿ’ป GitHub | ๐Ÿ”— LinkedIn | ๐Ÿ“ Blog